
Full Game Production
Concept to launch across PC & console in Unreal 5. Dedicated pod of 8–12, 12–24 month cycles, weekly playable builds and a shared Perforce depot.

Quantum Reactor Studio is a Surry Hills game development house crafting original IP, co-development and live-service titles for PC, console and mobile — from vertical slice to launch and beyond.
Founded in 2016 above a record store on Crown Street, we have shipped four original titles and co-developed on twelve more.

Our team pairs a Sydney-based art and design core with a distributed engineering group across Australia and New Zealand. We work in Unreal 5 and a custom Rust toolchain, and we prototype fast — most projects reach a playable vertical slice inside eight weeks.

We take on a maximum of three client projects at once so every title gets senior attention. Whether you need a full production partner or a strike team to rescue a slipping milestone, we scope honestly and ship on time.
From a napkin pitch to a live game with a season roadmap — pick the slice you need.

Concept to launch across PC & console in Unreal 5. Dedicated pod of 8–12, 12–24 month cycles, weekly playable builds and a shared Perforce depot.
Drop-in strike teams for combat, tools, UI or optimisation. Embedded with your engineers, from AUD $18,000/month per specialist.
Content pipelines, season passes and telemetry dashboards that keep players returning. Includes 24/7 build monitoring for launch windows.
Certified porting to PlayStation 5, Xbox Series and Nintendo Switch. Full cert submission handling, typically 10–14 weeks per platform.
A two-week paid discovery sprint that ends with a playable prototype, a risk register and a costed production plan. From AUD $12,000.
In-house adaptive music, sound design and Niagara VFX. Book the audio team standalone or bundled into a production.
Filter by platform to see what we build.

A neon racer built around optical illusion tracks. 480k copies sold on Steam.

Atmospheric horror shooter — we built the enemy AI and lighting pipeline.

A physics puzzler with 3.1M downloads and an Apple Design Award nod.

Hand-drawn metroidvania with a live seasonal event calendar.

Turn-based strategy — our team delivered the full UI and netcode.

A rhythm-runner featured in over 40 App Store markets.
Quantum Reactor rescued a milestone we were three weeks from missing. Their combat pod embedded in days and shipped cleaner code than we had internally.
The porting team took our PC build to Switch and passed cert first try. No drama, honest scoping, and they hit every date.
We came in for a two-week prototype sprint and left with a playable slice our board could greenlight. Worth every dollar.
Transparent starting points in AUD. Every project is scoped after a discovery call.
Send a brief and we will reply within two business days to book a discovery call.