Quantum Reactor Studio game development floor in Surry Hills
Independent game studio · Sydney

We build games that bend perception.

Quantum Reactor Studio is a Surry Hills game development house crafting original IP, co-development and live-service titles for PC, console and mobile — from vertical slice to launch and beyond.

The studio

A tight crew of 24 building loud, strange, beautiful games.

Founded in 2016 above a record store on Crown Street, we have shipped four original titles and co-developed on twelve more.

Designers reviewing an optical-illusion level layout

Our team pairs a Sydney-based art and design core with a distributed engineering group across Australia and New Zealand. We work in Unreal 5 and a custom Rust toolchain, and we prototype fast — most projects reach a playable vertical slice inside eight weeks.

Engineers profiling a build on the studio test rig

We take on a maximum of three client projects at once so every title gets senior attention. Whether you need a full production partner or a strike team to rescue a slipping milestone, we scope honestly and ship on time.

4
Original titles shipped
12
Co-dev collaborations
6.8M
Players reached
2016
Studio founded
What we do

Services engineered end to end.

From a napkin pitch to a live game with a season roadmap — pick the slice you need.

Studio production floor
1

Full Game Production

Concept to launch across PC & console in Unreal 5. Dedicated pod of 8–12, 12–24 month cycles, weekly playable builds and a shared Perforce depot.

2

Co-Development

Drop-in strike teams for combat, tools, UI or optimisation. Embedded with your engineers, from AUD $18,000/month per specialist.

3

Live-Ops & Seasons

Content pipelines, season passes and telemetry dashboards that keep players returning. Includes 24/7 build monitoring for launch windows.

4

Console Porting

Certified porting to PlayStation 5, Xbox Series and Nintendo Switch. Full cert submission handling, typically 10–14 weeks per platform.

5

Prototyping Sprints

A two-week paid discovery sprint that ends with a playable prototype, a risk register and a costed production plan. From AUD $12,000.

6

Audio & Vertical FX

In-house adaptive music, sound design and Niagara VFX. Book the audio team standalone or bundled into a production.

Selected work

Games we have shipped and shaped.

Filter by platform to see what we build.

Moiré Drift

Moiré Drift

Original IP · 2023

A neon racer built around optical illusion tracks. 480k copies sold on Steam.

Hollow Signal

Hollow Signal

Co-dev · 2022

Atmospheric horror shooter — we built the enemy AI and lighting pipeline.

Pocket Reactor

Pocket Reactor

Original IP · 2021

A physics puzzler with 3.1M downloads and an Apple Design Award nod.

Static Bloom

Static Bloom

Original IP · 2024

Hand-drawn metroidvania with a live seasonal event calendar.

Verge Tactics

Verge Tactics

Co-dev · 2023

Turn-based strategy — our team delivered the full UI and netcode.

Lumen Loop

Lumen Loop

Original IP · 2020

A rhythm-runner featured in over 40 App Store markets.

Voices

What partners say.

Quantum Reactor rescued a milestone we were three weeks from missing. Their combat pod embedded in days and shipped cleaner code than we had internally.

Priya M.
Executive Producer, Melbourne

The porting team took our PC build to Switch and passed cert first try. No drama, honest scoping, and they hit every date.

Callum T.
Studio Director, Auckland

We came in for a two-week prototype sprint and left with a playable slice our board could greenlight. Worth every dollar.

Sarah D.
Founder, Brisbane
Engagements

Ways to work with us.

Transparent starting points in AUD. Every project is scoped after a discovery call.

Discovery Sprint

AUD $12,000
Two-week fixed engagement
  • Playable prototype
  • Technical risk register
  • Costed production plan
  • One senior designer + engineer
  • Wrap-up workshop
Book a sprint
Most popular

Co-Dev Pod

AUD $18,000
Per specialist, per month
  • Embedded senior specialists
  • Combat, tools, UI or optimisation
  • Your engine, your repo
  • Weekly playable builds
  • Rolling monthly commitment
Assemble a pod

Full Production

From AUD $1.4M
Multi-milestone build
  • Dedicated 8–12 person team
  • Concept to launch
  • PC & console delivery
  • Live-ops handover
  • Shared Perforce & dashboards
Plan a build
Get in touch

Tell us about your game.

Send a brief and we will reply within two business days to book a discovery call.

Find us in Surry Hills
29 Albion Street, Surry Hills NSW 2010